Games are fun. And, corporate training is often considered to be boring and time-consuming. By combining these two you get the magic potion that organizations are looking for - training sessions which are fun and are loved by their employees. In the past decade, a significant number of organizations have tried to implement serious game elements in their training modules. According to a report published by MarketsandMarkets, the worldwide serious game market is projected to maintain a high rate of growth through 2020.
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